About This Game Some say the old train station and hotel are a 'haunted hotspot', hidden away in the woods, forgotten by some, feared by others. The old hallways and train platforms echo with the ghosts of many eras, all trapped within the very fabric of the place, each hoping for salvation. The dusty old rooms seem possessed, exhibiting 'time slips' as the past becomes the present. You must tread very carefully, or you too many join the Lost Souls forever. So, why are you here? Amy Haven went missing 5 Years ago. On the anniversary of the child's disappearance you, the Police Inspector who failed to find her, has returned to the Train Station and Hotel one last time. As you attempt to solve the mystery of Amy's disappearance you must face the horrors of your past. Someone, or something, does not want you to solve the mystery, that much is clear. Never turn your back on the darkness....for something hides there; something evil, unknowable and hungry.Key features:A stand-alone Dark Fall horror adventure.Explore a derelict train station & hotel, abandoned since World War 2.Experience 'timeslips' as the past becomes the present.Communicate with ghosts, the Lost Souls, and attempt to free them from purgatory.A hauntingly creepy score, to chill, alarm and horrify.Explore the memories of the dead, in their own ‘nightmares’.Discover the true identity, and power behind, the Dark Fall itself.Play twisted 'Party Games' including Blind Man's Buff and Statues.Solve a modern urban mystery, 'What Happened To Amy Haven?'Use a Ouijaboard to meet and communicate with ghosts.Survive the night in a realistic, abandoned location full of danger! a09c17d780 Title: Dark Fall: Lost SoulsGenre: Adventure, IndieDeveloper:Darkling RoomPublisher:Iceberg InteractiveRelease Date: 21 Apr, 2010 Dark Fall: Lost Souls Free Download Key Serial Number I took a risk on this since it looked interest, but unfortunately it did not live up to what i hoped for. It is basically a point and click adventure where you have to mostly guess the answers or items to use.It was interesting, but I quit after I got tired of looking at Walkthroughs each time I got stuck. The answers and locations of items were not logical, so I moved onto another game after 4 hours of playing.. Ok, that's an interesting game, the enviroment is very good, graphics are really nice. The story is nice as well but the gameplay is very fuzzy. I mean, there's a lot of good ideas in this game (grabbing something with the mouse button and shaking the mouse to interact with the objects is a wonderful idea of interaction), but this game could call more attention on steam if the developer suited this point & click to a new game engine like Blender for exemple. It could be like Myst IV interaction (the players can see the scenery just moving the mouse to the corners of the screen) but with the same ideas of the dark fall's iinteraction. The other problem is: some puzzles are not well explained. I had to search on youtube about how to solve 3 or 4 puzzles, and that's not a good thing to do in a poin&click game. So my conclusion is: Dark Fall Lost Souls was a really great game in 2009, but nowdays it is just a nice game. I have 100% of sure that this game could be soo much better if the developer released a new version using a new engine.. Have you ever wondered what would happen if you fused Dark Fall and Silent Hill together? I'll tell you what happens: you get Lost Souls, the creepiest game by far in the Dark Fall series. What a game. What a finish.Where do I even begin, since it's all great? I love the look of this game. You can tell Jonathan Boakes definitely had a bigger budget to play with since this game moves away from the Myst like feel, and more towards 360 degree surroundings, in which your character turns, sweeping the surroundings around him, instead of slide images. Time has not been kind to the Dowerton Station and Hotel. In Dark Fall 1, the train station is unsettling, but still just an empty, abandoned train station. In DF: LS, Dowerton has turned into a hell hole - a place where vandalism, illicit activity, and even satanic activity have become commonplace. The train station and hotel is beautifully rendered, yet is visually disturbing. This game does not bank on jump scares, though I was suprised a couple times. The scares come from knowing that you are exploring an evil place. The story is fairly simple and very reminiscent of a Silent Hill kind of story. You are an Inspector who failed to apprehend the kidnapper\/murderer of a young girl named Amy. She was last seen at the train station. Your guilt and shame lead you to return to the station and hopefully find her and bring about closure. As you explore, you meet other ghosts who for some reason or other are also trapped in the hotel. Because you are such a nice inspector, you help these lost souls find their way so they can move on. Each ghost you help gives you a key that will be useful. What I love about this section is that you are able to jump back in time to 1947, seeing the hotel at its peak. It makes returning to the present all the more horrifying as you see the decay of the place.Just like the previous Dark Fall games, the use of sound is great. With visuals and sound creating an eerie, disturbing world, this is a game that would definitely be one to play in the dark with a good set of headphones.So, good basic story, good visuals and sound, what about the puzzles? They are by far the easiest puzzles in the Dark Fall series. Yes, you will still read a lot and you will need to take notes, but I feel that the puzzles are a lot more intuitive than the previous games. There are three floors to the Hotel, and each one serves as a kind of level. The Train Station itself serves as a level. Within each level, there are puzzles that are meant for just that area. To me, that makes this game a lot easier, unlike Dark Fall: The Journal where you just jump in and have no idea what the first objective is.Speaking of learning objectives, your character has a cell phone! Throughout the game, you will receive texts that will give hints to where you should go, and the next mission. It will also serve as filling in parts of the story.This game was a fitting conclusion to the Dark Fall series. I enjoyed revisiting the Dowerton Station and Hotel. It has really made me curious and excited to look at other games made by Jonathan Boakes. If you like ghost stories, you owe it to yourself to try the Dark Fall series.. I played Dark Fall: Lost Souls for about 4 hours, although letting it open while I was AFK caused Steam to think I had about 56 hours of gameplay. I absolutely love horror graphic adventures and I can objectively say this game is terrible.The gameplay is very tedious, walking and turning around are slow actions, and you get stuck in the game without any signs of what you should do next very often, which wouldn't be so bad if it didn't take you years to go from point A to point B and explore it. Textures and animations lack details and make the game look older than it really is. The overall atmosphere is pretty good, but in the end the only really scary parts are just cheap scare jumps (really cheap, literally just an image appearing and the music going loud for a second).The story reuses a lot of elements from Dark Fall: The Journal, and it's not bad, although the endings are incredibly disappointing (there are two, they only depend on a line in the final dialogue).The worst thing about this game is the voice acting. It is AWFUL, most of the time lacking emotion or, on the contrary, sounding too forced. It kind of reminded me to the voice acting in Resident Evil 1, but I would choose RE1's any time.I bought this game 75% off and I would undo it. I wouldn't even try it if it was free. Really, it is THAT bad.. Ok, that's an interesting game, the enviroment is very good, graphics are really nice. The story is nice as well but the gameplay is very fuzzy. I mean, there's a lot of good ideas in this game (grabbing something with the mouse button and shaking the mouse to interact with the objects is a wonderful idea of interaction), but this game could call more attention on steam if the developer suited this point & click to a new game engine like Blender for exemple. It could be like Myst IV interaction (the players can see the scenery just moving the mouse to the corners of the screen) but with the same ideas of the dark fall's iinteraction. The other problem is: some puzzles are not well explained. I had to search on youtube about how to solve 3 or 4 puzzles, and that's not a good thing to do in a poin&click game. So my conclusion is: Dark Fall Lost Souls was a really great game in 2009, but nowdays it is just a nice game. I have 100% of sure that this game could be soo much better if the developer released a new version using a new engine.. This game is a lot like stumbling into a dark room and being unable to find the light switch, cursing as your hands skitterlamely across the wall. Juggling your keys and groceries, you pull out your cellphone and turn on the flashlight. The light switch is... on the ceiling. Sure, somebody left you a broom handle in the bathroom to turn it on with, but why is the light switch on the ceiling?And that's the game in a nutshell.
johnnosparolicet
Comments